Showing posts with label PS3. Show all posts
Showing posts with label PS3. Show all posts

A boy and his dog. PROJECT TRICO

When I was a mere boy there was a game, this game rewrote what we thought of games. It showed us that games could be beautiful, simple yet tasking and filled with narrative depth without a convoluted plot. Put simply, PROJECT ICO was a work of genius, the closest to art a game has ever come.

Until SHADOW OF THE COLOSSUS came along, with its amazing idea of 12 massive boss fights. All wrapped up in a story of a loved one lost.

And now, at long last we have the next piece of the puzzle. I understand that this is an early test video to demonstrate the game mechanics, which look nothing short of inspired. Other games designers will look at this and weep, Nintendo will look at this and weep as this is innovation they should be bringing. I look at this and weep, because I know that soon I will have the joy to play another game of this caliber.



Sweet

Killzone 2 Full Length Trailer

M


Sony started this round of the console wars at a slow stroll. Over the last few months they have moved to slow jog, and now I think they may be hitting ramming speed back they have just brought out the big guns.

This is the PS3 equivalent of Gears of War – Killzone 2. Sony have been keeping this ace back as I guess they didn’t want to compete with Gears last November which is understandable. It seems to have all the stereo-types covered which is essential with these types of first person shooters – epic music, clichéd characters and a faceless enemy.

I’m liking the nod to Apocalypse now (the crazy bald headed army dude who is shouting that speech in the trailer).
I don’t think Colonel Walter E. Kurtz approves though!



Here is a question, why does the pilot always die in these games? I guess it's a convenient "point of no return". So you can't just fly away and escape the horrors of battle - it gets really tiring being so heroic the whole time.

Sony's Afrika (with a K)

I think Sony have gone mad.

I’m a fan of new gaming ideas, but I thought the whole ‘taking photo games’ had died with that rubbish Pokemon Camera game.

Apparently not.

Afrika (with a K) gives you, YES YOU, the chance to roam the plains of Africa (with a C) taking photos of all the wildlife. Yup, photos.

Is it just me or does this sound REALLY mundane. I have a feeling that Sony thought so to so they slapped this Hollywood blockbuster soundtrack on it to liven things up.





Jesus, this is the equivalent of slapping a V12 engine on a Moped. You not out their trying to save the world, YOU TAKING PICTURES OF ANIMALS. I would understand if you could get out of your van and wrestle a lion or slap a Giraffe around the face, then I think the music would fit the bill, but YOUR JUST TAKING PHOTOS.

......sorry I'm listening to it while I'm writing this and it is really making me laugh.

Haha, actually good luck to Sony with this one, maybe they will pull it off. Either way, hopefully Crabs will buy so I can give it a go.

Dum dum dum dummm dum dummmmm do do do do do do

Sorry, it is catchy...lol

Metal Gear Solid 4:The Crabs Verdict


So the weekend of gaming is over, The Geek has left, and its time I said a few words on Metal Gear Solid 4:Guns of the Patriots.

I'm not going to go into too much detail, I know what I'm like and once I get going I'd be blabbing all the best bits with fevered excitement.

I recently bemoaned the current state of gaming, supposed Next Gen gaming and it was I have to be honest with trepidation that I began playing MGS 4. We all remember the feeling following the Phantom Menace, I didn't want a repeat.

Add the fact that MGS is always one the most hyped games around and you have a dangerous mix. But then you remember Hideo Kojima and his team are nothing short of genius.

Suppose I should just come out and tell you...this game is amazing/astounding/fantastic/monumental/incredible/epic. I could honestly go on but I don't know how.

Everything they have added, all Next Gen wizardry, it just works and not just that it adds to what is all ready a great game.

The graphics are some of the best I've seen, creating awesome fluidity from cut-scene to action, it just zooms in on Snake and away you go.

The gameplay is once more gripping but your options on how to play out each scenario are even more complex and exciting. Not only that but they have brought whole aspects to the game that just keep you working and give the game some fabulous pacing.

Finally the story, yes we all know the MGS plot is more twisted than the American government but the production values they have here far outstrip any blockbuster movie. Not only that put the many plot twists and layers are picked apart in such a perfect way that really closes this saga beautifully. I mean, just look-




Once it was over, the final cutscene playing; after what is the greatest end boss of all time; I turned to Tom and Rob and said "It's not that it's the greatest game I've ever played, but that it may just be the greatest game I ever get to play in my whole life."

Sure some people won't like it but fuck you what do you know, you're probably watching Big Brother or murdering children.


Epic Sweet.

A friendly note to Crabs

I know you and Rob got your copy of Metal Gear Solid 4 a day early.
If you even dare start playing it without me I will fucking kill you.
I'm not joking, I will actually kill you and Rob until you die.

So just to summarise my threat.

1) Don't play Metal Gear Solid 4 without me
2) If you do play Metal Gear Solid 4 go to point 5
3) ???
4) ???
5) I will kill you.

So I hope for your sakes that you make the right choice, you have until I arrive tomorrow to think about your course of action.

I will either be posting pictures of their dead corpses, or an account of us all playing Metal Gear Solid 4 in my next post.

The latest Resident Evil 5 trailer reveals no new surprises, brilliant!

The latest Resident Evil 5 trailer reveals several reasons to be super excited about the sequel to my favourite game of all time, but none of them new. The blood chilling cries of zombie townsfolk can clearly be heard. This was one of the coolest aspects of the last game and I'm glad they've kept it in. Back again are the infamous killer zombie dogs (well, it wouldn't be Res Evil without them). Thank God they've also kept those crazed zombie chainsaw baddies, as being cornered by them is one of the best things about Resident Evil 4. Even the one thing that's got the fans super excited, a female partner, isn't new. Haven't girls been a staple of Resident Evil since day one? I'm glad to see Capcom are applying the good old if it ain't broke, don't fix it reasoning to this. It's going to be amazing.

When watching the trailer, look out for zombies with a very similar bite to Luke Goss's character in Blade 2. Nasty...



Haze, GTA IV. Next Gen games worth the wait? part 2

So here is the second part of the two part, sort of three part post, you'll see why shortly but first I must explain the other reason for me not posting for a bit and risking the wrath of The Geek, seriously when he gets going he's like a Yorkshire terrier on pcp.








Ok, I told a white lie, Haze did not actually stop me posting because it only took me part of a day to finish. A wasted day if you ask me. I'm wary of being to negative in these things but I think there's a certain level of craftsmanship you should expect from modern games, and Haze was found wanting. Shit, it was found selling the Big Issue outside McDonalds.

This is another example of far too much hype, yet again, once more. However, everything that was hyped, the nectar system and then the rebels using the nectar against the soldiers, all that actually works quite nicely. Problem is when you produce that much hype for an FPS with a new unique aspect it's kind of important to remember the basics.

I'm going to list a few, agree/disagree/suggest more whatever:

  1. Decent, interesting, balanced weapons
  2. well designed levels that both challenge and entertain
  3. an A.I. that doesn't have to be Einstein but at least doesn't make you feel like you walked onto a suicide ward
  4. a story that doesn't get in the way of good gaming
I'll leave it there.

So weapons? Unbelievably boring. There are two sets, one for the soldiers and the other for the rebels. I could barely differentiate between the two but why should I need to when you basically just end up using the assault rifle.

I can tell that the levels were probably designed by the work experience boy because I'm sitting here trying to actually remember one and I just can't. Not mention that when looking for images to accompany this post I was stuck as they all looked the same.

A.I. yes it is long film with that annoying child in it. Not much to do with Haze though, when you consider at one point there's was an annoying repetitive sound of someone being hurt. I soon discovered it was a team mate standing on a fire, thats it, just standing, while he burned. Perhaps they came up with an amazing new system of a sliding scale A.I. were intelligence varies and some characters are really freaking stupid, a new attempt at realism?

Oh boy the story, well actually thats not too bad; I'd say your typical FPS narrative with a nice twist that you switch sides a one point. So would someone like to explain to me why I had to sit through the lengthy verbose bollocks speeches? Every time you finished a level all you did was sit and listen to someone natter at you for god knows how bloody long. Gee thanks mate, now I feel you have develop the story sufficiently that my character is fleshed out. OR you found new ways to destroy my remaining brain cells with you pointless drivel.

At this point I was going to discuss the glitches but I can't be arsed to complain any more. So I'll will just say - yup every game has them but the shit that was happening here is just not on for a game of this size.

Needless to say I was very disappointed, not as much as my friend who had spent his hard earned cash on it, fool.

Part 3 (sort of)

After playing these two new Next Gen titles; GTA IV I highly recommend though it is flawed, and Haze...I have enough coasters thank you; I got to thinking is Next Gen worth it?

We have all these titles coming out extolling the virtues of Next Gen technology and when they arrive it seems more often than not their a bit naff. Why?

Too much hype? A focus on gimics rather than solid gaming?

I feel we have lost our way, as I said yesterday we're all hungry for the next fix, the latest innovation. Game designers are spending so much time trying to make games look prettier or give you some amazing new way to play something you've been playing for years they forgot the basics. We forgot the basics.

Take Resistance: Fall of Man, this was the first Next Gen title I played, yup it looked amazing so a good start and then everything else about it was a fairly standard FPS. You know what though, don't think I've played any Next Gen game as much. No they didn't break new ground, but they stomped all over the old ground in big shiny ass-kicking boots. And when the sequel comes out I may have to book that day off work.

I say shove your "exciting new gameplay" up your arse and give me a decent game. You polish a turd it's still a turd, remember that.

Next up is MGS:4 holiday smackdown, yup I'm taking holiday to play a game, some people sleep in a mobile shed. Don't feel I have to worry here Kojima isn't stupid, he knows what works, he owns this.

Sweet.

Metal Gear Solid 4: Guns of the Patriots - Holiday has been booked off

That’s right, I fucking love this game, its got so bad that I have booked 2 days off work to go up to Sheffield and play the fuck out of it on the 12th June.

The love affair started back when I first played Metal Gear on the Playstation 1. I think it was the moment you had to unplug you controller and plug it in to port 2 – that being the only way you could defeat one of the bosses, genius.

We were next destined to meet in my first year of university. One gigantic all night session later and we have pretty much completed it. I was always remember the part when the game starts telling you "you have played far too long and you need to have a rest". It caused a few a few tired gasps, and some laughter…and I think everyone pretty much agreed with what the game was telling us.





I felt sorry for the guy that bought the game...he let us all borrow it for the evening and we handed it back to him completed...lol

The last time we all met Snake...well, Snakes Dad was in my last year of University. Metal Gear Solid 3: Snake Eater, was a more subdued affair. Less booze and drugs, more intellectual conversation about the plot and how much this game was like a James Bond Movie. The game took us longer to complete as well, nearly 2 days. Maybe we are loosing our touch.

Now its 2008, and its Snakes final mission.

Apparently we are going to get all those questions answered and we might just find out what the fuck is going on. Inbetween breaking some necks and shooting some crotches.

AND apparently we may, just may...see...Snake...die!!!!!





Also there are rumours of a 90 minute cut scene...I’m hoping it’s the ending, because Snake definitely needs to go out in a Gigantic blaze of glory.

Anyway I texted the team this morning and got these responses, which made me smile.

It’s already pre-ordered, can’t bloody wait – Owen
I’ll shave my balls and moisturised my ass, I’ve got it off too – Crabs


Right, I’m off to listen to this piece of music again and again...BECAUSE I BLOODY LOVE IT.





You should listen to this everyday!

I love you Snake.

Haze, GTA IV. Next Gen games worth the wait? part 1

This is an entry of two parts, well three technically but who's counting besides me and the OCD readers. I haven't posted for a bit for a very good reason, I've been far too busy playing games. Then I felt a little guilty, and slightly worried that The Geek would start texting nasty things about my manhood if I didn't post.

So what have I been playing? Stupid question as it's in the title. More importantly, was it worth my time?

Considering how precious and under demand my time is (quiet Tom, it is and you know it) I have mixed feelings about how to answer this. Lets begin with GTA IV.






The subject of much controversy the folks at Rockstar have yet again excelled themselves with another fantastic game. Having set themselves up with what has become a long line of great games it was inevitable, though I must warn you that in a short while there is a "but". Just, you know, to soften the blow and make it clear I don't have some teenage crush on this game (I can get a little excited at times yes).

When we started playing GTA what hits you first is how damn pretty it looks, the detailing in this latest installment is awesome and the often dodgy draw distance has been greatly improved. This is made even more effective when the superb weather effects reduce this such as in storms or fog, and can I say it's some of the most realistic storm effects I've ever seen.


Woah that was geeky. Anyway on with the important hoopla, the killing. There definitely seems to be a focus on more realism than in previous versions and you are now able to use cover. Something which is rather important on missions such as the "Heat"-esque bank robbery were every copper and his mum is shooting at you. A mission which is made all the more satisfying by the beautifully rendered car explosions.


Another fine detail is the animation in just getting to the afore mentioned cover, the character Nikko uses many methods to rush and slide into position which is always fun to watch as well being as very well executed.

Two main center pieces in the game are your mobile phone and the Internet, new to the game they provide you with missions as well as other interesting extras. Its such an ingenious update on the old method of gameplay and I felt really refreshed the experience. It does have it's drawbacks however when your girlfriends and other friends constantly call asking for dates, perchance a little extreme on the realism here.

Another feature of the mobile is access to the multiplayer, the biggest addition to the franchise and in my opinion the best. This is pure and simple genius. Simple because what else have we wanted from GTA but the ability to do drive-bys with a group of friends. Though there are a number of different game types I must say I've focused on the Deathmatch and Team Deathmatch. It truly is the most fun you can have with your pants on, or even off, some nights when I'm feeling a little crazy, whose going to know. Rockstar have not over done the multiplayer which can often be a problem, here it's simple and accessible.


Right now I bet you thinking, where's his but? Well, maybe not that exactly.

Lets forget about the multiplayer, that rocks, nuff said. And before I say anything else I think you should buy this game but (there it is, I know your relieved, me too) I must ask this of the single player - what's the point?

Odd question I know but it is an issue I had, there is no point. Now you could have a philosophical argument about the the "point" of any game so I'll make myself clear. Beyond completing the story line and the pedantic no lifer 100% completion there's not much else. There's no challenge.

You don't really need to do anything other than the story because there's not really much to achieve, and the only place were there are perks you have to suffer the inane drivel that is GTA dating. All your houses are given to you, there's a limited wardrobe and you soon have enough money to cover the cost of the epic amounts of weaponry you need, money well spent of course. Thus doing extra jobs to earn money becomes pointless because you don't need it.

Gone is the moment of satisfaction as you buy a bigger safe house, or that great moment when you realise you don't have to drive halfway across town to save your hours of gameplay(something which is no longer a problem as there's an autosave, woot I just love having everything handed to me on a plate). There's certainly no saving up to buy that new business to earn you extra cash for a bigger, better safe house that whole aspect has gone.

As I ponder this I stumble in my own meandering fashion upon another factor, out of all the GTA the plot of this one feels most like the orginal GTA, 2D. You bounce around the islands being everyones errand boy, never getting bigger jobs, higher rank, anything really. Your just a lackey. I remember Vice City, the great way you started out with nothing and by the end your in the "Scarface" mansion and your the boss. What do you get here? Some guy dropped off at the airport, woot.

What went wrong?

I think it's the glamour of Next Gen. Rockstar seem to have spent so much time engrossed with the "new", with the Next Gen, they forgot what made these games great and then they left it out, shivering in a corner like those dogs in charity adverts. We're to blame too, always clamouring for the next hit, for the newest gimic, because this isn't just a GTA problem, oh no it's much bigger. Can't be arsed telling you about that now though got myself all worked up, piss off.

See you in part 2.

Sweet.

Mirror's Edge: Through the looking glass.

Not really sure about that title there, bit pretentious you think?

Anyway, something odd happened the other day, I'm on the Playstation store and I come across a game trailer for a game I'd never heard of, I know, shocking.

Said game is called Mirror's Edge and is a FPS from DICE the creators of the Battlefield series. You take the role of a lady named a Faith who is a futuristic delivery girl called a runner (aren't they the poor sods that get tea for everyone in the entertainments industry) trying to clear her name of a murder charge, so the experience as a runner comes in handy then.

The game uses parkour, something which is becoming more and more popular in games design (and subsequently more and more boring), however it has until now been the realm of third person games. Something about this looks different though, everything does in fact, it stands out. And then I realized what it was, its so bright, and I still don't really understand why but it just made me want to play.

I'm always looking at new game trailers and recently I can't say anything has got me tingly, till I saw this.



Sweet.

Grand Theft Auto 4, BBC now can't make up its mind



A quick search for BBC GTA on Google demonstrates that actually, the BBC can't make up their mind about Grand Theft Auto 4.

They seem to follow populist in whichever section of the media they're operating. For news it's outrage, for tech it's the greatest thing ever.

Grand Theft Auto 4; The BBC thinks its the end of the world

The BBC have done it again...

I woke up this morning, bleary eyed. Stumbled across by bedroom and turned on my TV; the first thing I normally I do. I enjoy the dull monotones of Breakfast on the BBC, it helps me wake up.



This morning my anger levels started to rise as my poor sleepy ears picked up what could only be described as the complete and utter bollocks that was being farted out of my TV's speakers.

Yes that's right Grand Theft Auto 4 was released today in the UK, and guess what. The BBC have decided its the end of the world.

Ugly old crone, and doddering old man as I like to call them where at it again. Trying their hand at reporting popular culture but unfortunately as usual, messing it up with their lack of experience in that perticular field (because they are old and ugly).

The two presenters rapped-up in their hatred for the game that the two experts they had in to give the normally balance BBC view got made to look like, violence obsessed freaks.

The experts were trying to promote the free rooming nature of the game, and the fact that the developers had successfully created a main character which isn't this Russian immigrant that is plastered all over the package. But the actual city it self.



But apparently that is not the reason the BBC had decided to talk about that game today. They were out for blood.

"Surely violent games are bad for kids"
"Violent games aren't ethical"
"Kids can't tell the difference between games and real life anymore"


"ALL THE WORLDS PROBLEMS MUST BE DOWN TO COMPUTER GAMES!!!!!!"

CHRIST ON A CRUTCH

So I guess parenting definitely isn't a factor in how kids behave. Kids just do what Rockstar tell them.

Oh but its gets so much better. They finished this pathetic little piece with the passing comment that, in-fact both of them have never actually played the frigging game.



UN-FUCKING-BELIEVABLE

What made me laugh the most is the people the presenters think they represent the most, where in-fact phoning in and texting saying things, like:

"Well its a 18 certificate game, its not for kids"

"Its the parents fault for buying their kids the game in the first place"

"It's just like letting your 10 year old kid watch Scarface, you wouldn't let them do that. So why buy them a 18 certificate computer game"


To be honest, I shouldn't have really expected much. These are the people that said that gaming on the the Wii would never beat the excitement of a good book, or was that news night.

Anyway I know this show is probably aimed at an older audience, but I have never seen more a more shit fueled ten minutes of TV in my whole life.

RANT OVER!

Alone in the Dark 5: the dark gets scary...again.




Mr Geek has been having some nostalgia trips recently, and then I saw this and had one of my own.

I remember the original Alone in the Dark, the whole creepy Lovecraft story and the graphics of a cubist nightmare. I played that game to hell and back, hours of joy. Of course it did take a large portion of your day just to fire a gun at the almost motionless monsters, but screw that you can't beat childhood memories like that.

Then I see this and there's stuff with lights and that physics juju going on. I did a sex wee, I don't mind admitting that. If the story is still messed up and this game play really is this good you can screw nostalgia I'll take next-gen any day. So I'm fickle.

Sweet

FEZ and other independent games

Gaming innovation doesn’t really come along that often but when it does its one of those things that I think has to be savoured. I also think that it’s the responsibility of the people in the know to spread the word about these gems, be it word of mouth or via a blog post.

So meet Pez. Don’t let the first minute of this trailer fool you; it fooled me. I thought this was just a clip from an old Snes game. Oh boy was I wrong.

Take a look:



(It's basically Paper Mario on crack)

From what I can gather the game will be launched on the Xbox live Arcade where hopefully this independent developer will receive some of the much earned profits. Apparently this game was built using XNA software. According to microsoft its “a powerful next-generation software development platform. XNA empowers developers to deliver breakthrough games while combating rising production costs and ever-increasing hardware complexity”

Hopefully this means a whole new generation of independent games companies will be able to sell their wares to a wider audience. Much like the internet did for up and coming rock bands...the next few years could be the start of a influx of new independent games.

Here are some others that I know about and are worth checking out:

Crayon Physics
Aquaria
Cloud

Paradise city, were the grass is green and the girls are pretty. Though the last lot did have nicer eyes.

I think Tom has a prerequisite that he can't be friends with you unless your a geek, and I am a big ol' geek. Even next to Tom, yes he may have the moniker of Geeky Tom but you betta believe I taught him everything he knows.

Back in our heyday we laid waste to numerous video games, completely sustaining the trade-in market of Sheffield. But there was one game he missed, and boy did he miss out.

Burnout Revenge was an immense game in every respect, you don't often get games that are close to perfect and you least of all expect it to be a racing game of all things. Lets get this clear, racing games suck! Bottom line. You go round and round trying to shave half a second off another repetitive lap, wow, rewarding.

So how can I say Burnout Revenge was near perfect?

I shall tell you.

Very simple really, its bloody fun. Now this was before the arm waving joy of the wii and games were much more serious and reserved back then. Burnout though just made you wwwwwoooo at your tv. Sweet.

And so we come to Burnout Paradise. A whole new beast. A short while a go I played a demo and was blown away. Burnout is simple, drive eye bleedingly fast and smash stuff. So imagine you can go eye bleedingly fast and smash stuff in a free roaming environment.



Never crossed your mind? Course it didn't, it's insane. A free roaming driving game! Evil genius. Not just that but it works, you speed across the city stumbling (at mind blowing speed) across hidden paths and collectibles, then when you fancy something more structured you pull up at a junction, away you go.

The system just works. The important thing with this game is speed and in no time at all you can be doing any number of things from straight up races to stunt runs and road rage( thats were you have to smash fellow racers from the road). Win and you get upgrades on your license and new cars.

So your having ridiculous fun, yes, but how does it look. If I'm honest I don't care because I'm having so much fun, then I manually compact my car with the use of a boost and a wall. Sweet mother of god does it look good! In beautifully detailed slow-mo you get to witness every crushing moment. The beauty does not end there however because Paradise is skillfully rendered and even at the brake neck speeds you can't help glancing in awe. Then of course you crash, but at least it looks good.

So I'm burning through the streets of Paradise from the tight hair raising city streets to the long winding roads in the mountains when I realize something. There's some very important things missing. Key things even.

1.No crashes
2.No aftertouch
3.No reset

One of the most fun elements in any Burnout game is the crash mode. Here you aim your car down a road and try to create as much damage as possible, fun but surprisingly challenging. Paradise however doesn't have this. Why? May have something to do with the free roaming, frankly I don't give a cheese cracker. I want my crashes!

Another element from previous games is the aftertouch. This meant if you crashed during a race you could maneuver your wreck and stop other racers passing you. Very satisfying. Unless its missing, which it is.

And finally, the oh so horrendous, the oh so painful problem of no restarts. You fail a race that's it. You want to run that race again? Then you have to drive all the way back to the start. I read the idea was there was enough races available so you can just start another. Screw you I want that race, but no I have to drive all the way back, great.

So other than the restarts the game is held back by the fact it follows a near perfect game. Is that fair? Not at all. Tough luck, you shouldn't of called it Burnout then. Still I am going to play it till my eyes melt in their sockets and I'm forced to play by sound alone, like some gaming monk.

I told a lie. They didn't get rid of crash mode altogether, they have this thing called showtime, its...well its a bit silly but quite honestly its still fun. Damn it I love fun. Check this out.

Metal Gear Solid 4: Guns of the patriots

Some stories can't be told in words, some legends are meant to die.......

Wow, look at snakes face, loot at it...he's bloody old but he still looks like he could kick your arse. Either that or theres a squirrel biting his balls!



Each and every Metal Gear installment has always just blown me away. The story, the game play.....they are just impeccable.

I can't describe to you how excited I am about what looks to be the last Metal Gear in this current story line, Metal Gear 4: Guns of the patriots.

Watch this 14 Minute trailer and wait for the last battle around 11min 23secs. If any game was meant for cinema then this is it.

Is there any reason left to buy a PS3?


The Playstation 3 has to be the most disastrous console launch ever. Even worse than the Virtual Boy which ruined your eyes. For the love of all things holy it's ugly, it has no rumble, a piss poor attempt at motion sensing, and all for a bargain £450.

Now while I've been mocking the PS3's sales figures and following Europe At War on UK Resistance, Geeky Tom has followed a different path. He clung to fact that PS3 would win in the end "because Metal Gear Solid 4 is only going to be available on Playstation". I have to admit that his point scared me. Solid Snake would probably make me want to pony up half a grand for the room heating monolith - the thought of using that useless controller to break people's necks in a left to right motion, awesome. Maybe Sony would win the war after all.

And then came the news that Metal Gear Solid 4 would be coming out on the Xbox 360 as well. I'm crying with laughter now, because it's also coming out on the Wii. How did Sony get it so wrong? Their quest for the most powerful console has actually backfired on them, making it so expensive to create games for that developers aren't prepared to do exclusives any longer. So what reason is there left to buy one now?