Braid - The Come Down

I have been following this game all through its creation and I feel it's about time I posted about it considering I have just completed it.

Braid is like a onion, it has layers...lots of layers. On the surface it just looks like a simple platform game. Peel back a layer and you come across the time travel aspect. You could essentially complete the game in 10 minutes but you would be missing the point, as you get to the next layer you discover that you are on a search for your princess who has been kidnapped. However upon completion you realise that there could be a lot more to this plot then a simple rescue mission.

Now you arrive at the last and rather interesting layer, it turns out that you are in fact a scientist. A scientist from the 1940' New York, and a member of the Manhattan Project. And your princess is in fact the secret to the Atomic Bomb...

Tim the main character is a dreamer, and likes to get rapped up in his memories and thoughts which are worlds in which you have had to traverse.

I have undoubtedly let a bit more go then I should of but I have a feeling that most people who have played this game haven't discover the real drive behind Tim, and have just enjoyed the puzzle and platform aspect. Don't get me wrong, there is nothing wrong with that, its just that there is so much more to this game.

If you have an Xbox 360 then I can't recommend this game enough. I wait with baited breath for Johnathan Blow's next creation, as I have a feeling that he has even better things up his sleeves.


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